Hole by hole, head to head. Win the hole, win the point. The most competitive format in golf and the foundation of the Ryder Cup.
You’re playing the hole, not the scorecard. Lower score wins it, ties are halved, and the match ends when someone is up more holes than are left. Blow up on 4 and you’ve lost one hole, not your round.
Match Play is hole-by-hole golf. Whoever has the lower score on a hole wins that hole; tied holes are halved. Total strokes for the round don't matter — only the running tally of holes won, lost, and halved. A blowup on one hole costs you that hole and nothing more, which is why Match Play rewards aggressive play and punishes safe pars when your opponent is making birdies.
Hole-by-hole scoring. Duck Hook compares the players' scores on each hole and awards the hole to the lower score. Tied holes are recorded as halved. The app tracks wins, halves, and the running up/down state across all 18 holes.
Group match play. Match Play is traditionally 1v1, but Duck Hook can also score it for any number of players: each hole still has a "low score wins" winner, and the app surfaces a per-player summary of holes won, halved, and lost.
Match-Play Terminology.
Conceded scores. A player can give an opponent a putt or even concede an entire hole. Duck Hook lets you mark a hole or shot as conceded; conceded shots are tracked but don't change the hole's match outcome.
Gross or net. Net Match Play subtracts each player's handicap stroke for the hole before comparing. This makes a 15-handicap competitive against a scratch player on every hole — the strokes are pre-allocated to the hardest-rated holes via the course's stroke index.
Team Match Play. Best Ball Match, Scramble Match, and Alternating Shot Match are all team-based match-play variants — same hole-by-hole logic, applied to team scores rather than individual scores. See those format pages for the team-specific rules.
USGA or relative handicaps. USGA is the default; relative is available for groups that prefer it.
Presses. Two down with holes left is when the trailing side presses: a new bet on the remaining holes, all square, while the match carries on. Or a 2x, which doubles what the rest of the match is worth. Duck Hook Golf scores both, from the next unscored hole. See the guide to presses.
Side bets. Closest to the pin on the par 3s, a long drive on the 12th: the app tracks side bets on top of the match and settles them with it.
Set up a match play game in about thirty seconds, hand out the code, and let everybody watch it play out.
Same energy, different game. Everything below has a full rules guide of its own.