Three six-hole matches, three different partners. Also called Hollywood or Round Robin — the fairest team bet a regular foursome can make.
Split the round into three six-hole matches and change partners each time, so every pairing happens exactly once. Points carry across all three. Nobody gets stuck with the same partner all day, and nobody can blame the draw.
Sixes (aka Hollywood, Round Robin, or 6-6-6) turns one round into three short team matches. The foursome splits into 2v2 for holes 1–6, swaps partners for 7–12, and swaps again for 13–18 — so by the 18th green, everyone has partnered with everyone and played against everyone. Each match is usually best ball match play with its own stake. No grudges, no being chained to the guy who left his swing in the car: every six holes, the slate wipes clean.
Worked example. $10 a match. Alex partners Dana first and they win 3&2. Alex then partners Jo and loses on the last hole. Alex finishes with Sam, halved. Alex's day: one win, one loss, one halve — dead even across three completely different matches. Meanwhile Dana won two and halved the third, the only unbeaten player in the group… which is exactly why Dana buys the drinks.
Scoring inside the six. Best-ball match play is the default. Alternatives: a point per hole won (settle net points per match), six-hole Vegas, or aggregate (both scores count). Pick one; keep it for all three matches.
Handicaps. Net best ball: reduce everyone to the difference off the low handicap and give strokes by stroke index across the full 18. Strokes belong to the player, not the pairing, so nothing recalculates at the rotations.
Tied match. Halve the bet, or carry the stake onto the next match for double drama. Agree up front.
Presses. Groups that press in a Nassau often allow one press per six when a side goes 2 down. Short matches make presses spicy — there's little runway to recover.
Junk rides along. Greenies and sandies (dots) work fine on top, scored individually across the whole round.
Sixes is scored in Duck Hook Pro. The pro or organizer sets up the game and keeps the card there, and Duck Hook Pro works out the result and the settle-up and shows it on a TV leaderboard. It isn’t in the free app yet.
See Duck Hook Pro Browse all 42 gamesWith players A, B, C, D: holes 1–6 might be AB vs CD, holes 7–12 AC vs BD, and holes 13–18 AD vs BC. The order of the three pairings doesn't matter as long as each happens once.
Two-person best ball match play is standard: the lower score on each side counts, low ball wins the hole, and the match is decided by holes won over the six. Some groups play points per hole or six-hole Vegas instead.
Play net best ball: strip handicaps to the difference off the low player and give strokes where they fall by stroke index across all 18 holes. The strokes stay with the player through every rotation.
Most groups halve the bet (no money moves). Alternatives: sudden-death on the next hole's result, or carry the stake onto the next match. Agree before the round.
Nobody is stuck with a cold partner all day, a blowout only lasts six holes, and everyone gets a fresh start twice. It's the fairest way for a regular foursome to bet as teams.
Same energy, different game. Everything below has a full rules guide of its own.